The classroom·Prompting, plainly·Tell it what to do when unsure
Say what it should do when it doesn't know.
On the call, we would ask
- When a member of staff does not know an answer, what are they supposed to do?
- Would you rather get a blank than a guess?
- Who should the tool hand to when it is stuck?
- Has a tool ever guessed for you when you would rather it had asked?
In this unit: Prompting, plainly
- Give it the job, not a hint
- Show it one good example
- Tell it what to do when unsure
- The prompt you write once
